The Highlight Reel

TTRPGs I think more people should see! I have a similar collection on Itch but using my own site gives me extra freedom for games to include.

Crucible of Aether

Crucible of Aether promo art

Crucible of Aether presents an industrial fantasy world on the brink of great change. This game broke down a lot of my resistance to number-heavy, simulation-focused games, and I think this approach works particularly well when the fully-realized original setting is so important to the Crucible of Aether experience. Your characters might be warriors, or farmers, or revolutionary theorists, and the game provides the machinery to make any of those options a meaningful angle from which to tackle your challenges. While still in playtest, I appreciate the design tech here a lot.

Crucible of Aether is currently in playtest, materials can be found for free at its Discord.

Keywords:Industrial fantasy, setting-focused, simulationist

The Far Roofs

The Far Roofs cover art

The Far Roofs is a game about entering a new world and being changed by your experience. This is a game about the monstrous and divine. This is also a game about talking rats. The Far Roofs uses resolution mechanics based on dice, cards, and Scrabble tiles, combined with the narrative scaffolding pioneered by Chuubo's Marvelous Wish-Granting Engine. It's a core system, a set of sample characters, and campaign guide, all at once. Like the characters you play as, you're getting the chance to discover something truly wonderful.

The Far Roofs can be purchased on BackerKit. I made a VTT setup on Screentop to make playing online easier.

Keywords: Jenna Moran, portal fantasy, talking rats

Flying Circus

Flying Circus promo art

Flying Circus is a game of daring feats, dramatic defeats, and airplanes, so many airplanes, airplanes everywhere. Mechanically inspired by Apocalypse World, historically inspired by World War I, aesthetically inspired by Miyazaki, Flying Circus is the kind of system that creates an experience you can't find anywhere else.

Flying Circus can be purchased on Itch.

Keywords: Airplanes, combat, relationships

Panic at the Dojo

Panic at the Dojo cover art

Panic at the Dojo is one of the most innovative grid combat systems in recent years. Your dice are already rolled, the decision to make is how to spend them. This produces a totally different dynamic than traditional "roll to attack, roll for damage" combat systems, while preserving the importance of tactical flexibility to react to chance and the decisions of your opponent.

Panic at the Dojo can be purchased on Itch.

Keywords: Action, combat, martial arts

Sand in the Gutter

Sand in the Gutter cover art

Sand in the Guttter was made by several of my friends. It's not the easiest read, it deals very directly with the cost of war, queer trauma, and other painful topics. But it's beautiful even when it's painful, which fits perfectly for a game about escaping from a war-torn city with the people you love.

Sand in the Gutter is available freely on Itch.

Keywords: Card-based, one-shot, queer trauma

The Treacherous Turn

The Treacherous Turn promo art

The Treacherous Turn is a game about becoming an AI supervillain. All players share control of an emerging superintelligence, playing as different aspects of its mind and technology. It's an apocalyptic take on artificial intelligence that I can't agree with in a real-world context, but as a sci-fi supervillain? It's incredible work. There's some of the coolest information roll mechanics I've seen, and almost an idle clicker game sensibiliity to how your AI amasses processing power and technologies.

The Treacherous Turn is available freely through its website.

Keywords: Artificial intelligence, science fiction, shared character

Yazeba's Bed and Breakfast

Yazeba's Bed and Breakfast cover art

Yazeba's Bed and Breakfast is a collection of dozens of micro-modules, episodic adventures of Gertrude, Hey Kid, Yazeba, and the many, many other residents and guests of the titular Bed and Breakfast. Each "chapter" defines its own mechanics, but the real magic happens when you let yourself settle in over the course of a campaign. You may not have created these characters, but they become yours as you cross out parts of their sheet, write new sections in, slap stickers on their rooms, and so on. The Bed and Breakfast will be a different place once you've come to stay there yourself.

Yazeba's Bed and Breakfast is available for purchase on Itch, some free demo material can also be found there.

Keywords: Capsule game, found family, legacy game

Check back later to see what I add!